feat: 2048 Game - React + TypeScript

Classic 2048 puzzle game with modern stack.

Features:
- Smooth tile sliding animations (framer-motion)
- Mobile swipe support
- Official 2048 game logic

Infrastructure:
- AWS S3 + CloudFront hosting
- GitHub Actions CI/CD
- Nightly dependency updates

Tech: React 18, TypeScript, Vite, Tailwind CSS
This commit is contained in:
2026-02-01 20:06:13 +00:00
commit 2d621a9b5f
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name: "☁️ 2048 Deploy"
on:
push:
branches: [ main ]
permissions:
id-token: write
contents: read
jobs:
deploy:
name: "📦 Build & Deploy"
runs-on: ubuntu-latest
steps:
- name: "Checkout"
uses: actions/checkout@v4
- name: "Setup Node"
uses: actions/setup-node@v4
with:
node-version: '20'
cache: 'npm'
- name: "Install Dependencies"
run: npm ci
- name: "Build"
run: npm run build
- name: "Configure AWS Credentials"
uses: aws-actions/configure-aws-credentials@v4
with:
role-to-assume: ${{ secrets.AWS_ROLE_ARN }}
aws-region: us-east-1
- name: "Sync to S3"
run: |
aws s3 sync dist/ s3://${{ secrets.S3_BUCKET_NAME }}/ --delete --cache-control "public, max-age=31536000"
- name: "Invalidate CloudFront"
run: |
aws cloudfront create-invalidation --distribution-id ${{ secrets.CLOUDFRONT_DISTRIBUTION_ID }} --paths "/*"

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.DS_Store
node_modules/
dist/
.env
.env.*
!.env.example
.terraform/
*.tfstate
*.tfstate.backup

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# Logs
logs
*.log
npm-debug.log*
yarn-debug.log*
yarn-error.log*
pnpm-debug.log*
lerna-debug.log*
node_modules
dist
dist-ssr
*.local
# Editor directories and files
.vscode/*
!.vscode/extensions.json
.idea
.DS_Store
*.suo
*.ntvs*
*.njsproj
*.sln
*.sw?

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# React + TypeScript + Vite
This template provides a minimal setup to get React working in Vite with HMR and some ESLint rules.
Currently, two official plugins are available:
- [@vitejs/plugin-react](https://github.com/vitejs/vite-plugin-react/blob/main/packages/plugin-react) uses [Babel](https://babeljs.io/) (or [oxc](https://oxc.rs) when used in [rolldown-vite](https://vite.dev/guide/rolldown)) for Fast Refresh
- [@vitejs/plugin-react-swc](https://github.com/vitejs/vite-plugin-react/blob/main/packages/plugin-react-swc) uses [SWC](https://swc.rs/) for Fast Refresh
## React Compiler
The React Compiler is not enabled on this template because of its impact on dev & build performances. To add it, see [this documentation](https://react.dev/learn/react-compiler/installation).
## Expanding the ESLint configuration
If you are developing a production application, we recommend updating the configuration to enable type-aware lint rules:
```js
export default defineConfig([
globalIgnores(['dist']),
{
files: ['**/*.{ts,tsx}'],
extends: [
// Other configs...
// Remove tseslint.configs.recommended and replace with this
tseslint.configs.recommendedTypeChecked,
// Alternatively, use this for stricter rules
tseslint.configs.strictTypeChecked,
// Optionally, add this for stylistic rules
tseslint.configs.stylisticTypeChecked,
// Other configs...
],
languageOptions: {
parserOptions: {
project: ['./tsconfig.node.json', './tsconfig.app.json'],
tsconfigRootDir: import.meta.dirname,
},
// other options...
},
},
])
```
You can also install [eslint-plugin-react-x](https://github.com/Rel1cx/eslint-react/tree/main/packages/plugins/eslint-plugin-react-x) and [eslint-plugin-react-dom](https://github.com/Rel1cx/eslint-react/tree/main/packages/plugins/eslint-plugin-react-dom) for React-specific lint rules:
```js
// eslint.config.js
import reactX from 'eslint-plugin-react-x'
import reactDom from 'eslint-plugin-react-dom'
export default defineConfig([
globalIgnores(['dist']),
{
files: ['**/*.{ts,tsx}'],
extends: [
// Other configs...
// Enable lint rules for React
reactX.configs['recommended-typescript'],
// Enable lint rules for React DOM
reactDom.configs.recommended,
],
languageOptions: {
parserOptions: {
project: ['./tsconfig.node.json', './tsconfig.app.json'],
tsconfigRootDir: import.meta.dirname,
},
// other options...
},
},
])
```

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import js from '@eslint/js'
import globals from 'globals'
import reactHooks from 'eslint-plugin-react-hooks'
import reactRefresh from 'eslint-plugin-react-refresh'
import tseslint from 'typescript-eslint'
import { defineConfig, globalIgnores } from 'eslint/config'
export default defineConfig([
globalIgnores(['dist']),
{
files: ['**/*.{ts,tsx}'],
extends: [
js.configs.recommended,
tseslint.configs.recommended,
reactHooks.configs.flat.recommended,
reactRefresh.configs.vite,
],
languageOptions: {
ecmaVersion: 2020,
globals: globals.browser,
},
},
])

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<!doctype html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<link rel="icon" type="image/svg+xml" href="/vite.svg" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>game-2048</title>
</head>
<body>
<div id="root"></div>
<script type="module" src="/src/main.tsx"></script>
</body>
</html>

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{
"name": "game-2048",
"private": true,
"version": "0.0.0",
"type": "module",
"scripts": {
"dev": "vite",
"build": "tsc -b && vite build",
"lint": "eslint .",
"preview": "vite preview"
},
"dependencies": {
"react": "^19.2.0",
"react-dom": "^19.2.0"
},
"devDependencies": {
"@eslint/js": "^9.39.1",
"@types/node": "^24.10.1",
"@types/react": "^19.2.5",
"@types/react-dom": "^19.2.3",
"@vitejs/plugin-react": "^5.1.1",
"eslint": "^9.39.1",
"eslint-plugin-react-hooks": "^7.0.1",
"eslint-plugin-react-refresh": "^0.4.24",
"globals": "^16.5.0",
"typescript": "~5.9.3",
"typescript-eslint": "^8.46.4",
"vite": "^7.2.4"
}
}

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#root {
max-width: 1280px;
margin: 0 auto;
padding: 2rem;
text-align: center;
}
.logo {
height: 6em;
padding: 1.5em;
will-change: filter;
transition: filter 300ms;
}
.logo:hover {
filter: drop-shadow(0 0 2em #646cffaa);
}
.logo.react:hover {
filter: drop-shadow(0 0 2em #61dafbaa);
}
@keyframes logo-spin {
from {
transform: rotate(0deg);
}
to {
transform: rotate(360deg);
}
}
@media (prefers-reduced-motion: no-preference) {
a:nth-of-type(2) .logo {
animation: logo-spin infinite 20s linear;
}
}
.card {
padding: 2em;
}
.read-the-docs {
color: #888;
}

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import { useState } from 'react'
import reactLogo from './assets/react.svg'
import viteLogo from '/vite.svg'
import './App.css'
function App() {
const [count, setCount] = useState(0)
return (
<>
<div>
<a href="https://vite.dev" target="_blank">
<img src={viteLogo} className="logo" alt="Vite logo" />
</a>
<a href="https://react.dev" target="_blank">
<img src={reactLogo} className="logo react" alt="React logo" />
</a>
</div>
<h1>Vite + React</h1>
<div className="card">
<button onClick={() => setCount((count) => count + 1)}>
count is {count}
</button>
<p>
Edit <code>src/App.tsx</code> and save to test HMR
</p>
</div>
<p className="read-the-docs">
Click on the Vite and React logos to learn more
</p>
</>
)
}
export default App

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:root {
font-family: system-ui, Avenir, Helvetica, Arial, sans-serif;
line-height: 1.5;
font-weight: 400;
color-scheme: light dark;
color: rgba(255, 255, 255, 0.87);
background-color: #242424;
font-synthesis: none;
text-rendering: optimizeLegibility;
-webkit-font-smoothing: antialiased;
-moz-osx-font-smoothing: grayscale;
}
a {
font-weight: 500;
color: #646cff;
text-decoration: inherit;
}
a:hover {
color: #535bf2;
}
body {
margin: 0;
display: flex;
place-items: center;
min-width: 320px;
min-height: 100vh;
}
h1 {
font-size: 3.2em;
line-height: 1.1;
}
button {
border-radius: 8px;
border: 1px solid transparent;
padding: 0.6em 1.2em;
font-size: 1em;
font-weight: 500;
font-family: inherit;
background-color: #1a1a1a;
cursor: pointer;
transition: border-color 0.25s;
}
button:hover {
border-color: #646cff;
}
button:focus,
button:focus-visible {
outline: 4px auto -webkit-focus-ring-color;
}
@media (prefers-color-scheme: light) {
:root {
color: #213547;
background-color: #ffffff;
}
a:hover {
color: #747bff;
}
button {
background-color: #f9f9f9;
}
}

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import { StrictMode } from 'react'
import { createRoot } from 'react-dom/client'
import './index.css'
import App from './App.tsx'
createRoot(document.getElementById('root')!).render(
<StrictMode>
<App />
</StrictMode>,
)

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{
"compilerOptions": {
"tsBuildInfoFile": "./node_modules/.tmp/tsconfig.app.tsbuildinfo",
"target": "ES2022",
"useDefineForClassFields": true,
"lib": ["ES2022", "DOM", "DOM.Iterable"],
"module": "ESNext",
"types": ["vite/client"],
"skipLibCheck": true,
/* Bundler mode */
"moduleResolution": "bundler",
"allowImportingTsExtensions": true,
"verbatimModuleSyntax": true,
"moduleDetection": "force",
"noEmit": true,
"jsx": "react-jsx",
/* Linting */
"strict": true,
"noUnusedLocals": true,
"noUnusedParameters": true,
"erasableSyntaxOnly": true,
"noFallthroughCasesInSwitch": true,
"noUncheckedSideEffectImports": true
},
"include": ["src"]
}

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{
"files": [],
"references": [
{ "path": "./tsconfig.app.json" },
{ "path": "./tsconfig.node.json" }
]
}

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{
"compilerOptions": {
"tsBuildInfoFile": "./node_modules/.tmp/tsconfig.node.tsbuildinfo",
"target": "ES2023",
"lib": ["ES2023"],
"module": "ESNext",
"types": ["node"],
"skipLibCheck": true,
/* Bundler mode */
"moduleResolution": "bundler",
"allowImportingTsExtensions": true,
"verbatimModuleSyntax": true,
"moduleDetection": "force",
"noEmit": true,
/* Linting */
"strict": true,
"noUnusedLocals": true,
"noUnusedParameters": true,
"erasableSyntaxOnly": true,
"noFallthroughCasesInSwitch": true,
"noUncheckedSideEffectImports": true
},
"include": ["vite.config.ts"]
}

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import { defineConfig } from 'vite'
import react from '@vitejs/plugin-react'
// https://vite.dev/config/
export default defineConfig({
plugins: [react()],
})

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<!doctype html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<link rel="icon" type="image/svg+xml" href="/vite.svg" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>2048 | Greg</title>
</head>
<body>
<div id="root"></div>
<script type="module" src="/src/main.tsx"></script>
</body>
</html>

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{
"name": "game-2048",
"private": true,
"version": "0.0.0",
"type": "module",
"scripts": {
"dev": "vite",
"build": "tsc -b && vite build",
"lint": "eslint .",
"preview": "vite preview"
},
"dependencies": {
"framer-motion": "^11.0.0",
"lucide-react": "^0.344.0",
"react": "^18.3.1",
"react-dom": "^18.3.1"
},
"devDependencies": {
"@eslint/js": "^9.9.0",
"@types/react": "^18.3.3",
"@types/react-dom": "^18.3.0",
"@vitejs/plugin-react": "^4.3.1",
"autoprefixer": "^10.4.18",
"eslint": "^9.9.0",
"eslint-plugin-react-hooks": "^5.1.0-rc.0",
"eslint-plugin-react-refresh": "^0.4.9",
"globals": "^15.9.0",
"postcss": "^8.4.35",
"tailwindcss": "^3.4.1",
"typescript": "^5.5.3",
"typescript-eslint": "^8.0.1",
"vite": "^5.4.1"
}
}

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export default {
plugins: {
tailwindcss: {},
autoprefixer: {},
},
}

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import React, { useState, useEffect, useCallback } from 'react';
import { motion, AnimatePresence } from 'framer-motion';
import { RefreshCw, Undo } from 'lucide-react';
type Grid = number[][];
type Direction = 'UP' | 'DOWN' | 'LEFT' | 'RIGHT';
interface Tile {
id: string;
value: number;
row: number;
col: number;
isNew?: boolean;
mergedFrom?: string[];
}
const GRID_SIZE = 4;
const App: React.FC = () => {
const [grid, setGrid] = useState<Grid>([]);
const [tiles, setTiles] = useState<Tile[]>([]);
const [score, setScore] = useState(0);
const [bestScore, setBestScore] = useState(0);
const [gameOver, setGameOver] = useState(false);
const [history, setHistory] = useState<Grid[]>([]);
const [touchStart, setTouchStart] = useState<{ x: number; y: number } | null>(null);
const [tileIdCounter, setTileIdCounter] = useState(0);
const initializeGrid = useCallback(() => {
const newGrid = Array(GRID_SIZE).fill(0).map(() => Array(GRID_SIZE).fill(0));
const newTiles: Tile[] = [];
let counter = 0;
// Add two random tiles
for (let i = 0; i < 2; i++) {
const emptyCells = [];
for (let r = 0; r < GRID_SIZE; r++) {
for (let c = 0; c < GRID_SIZE; c++) {
if (newGrid[r][c] === 0) emptyCells.push({ r, c });
}
}
if (emptyCells.length > 0) {
const { r, c } = emptyCells[Math.floor(Math.random() * emptyCells.length)];
const value = Math.random() < 0.9 ? 2 : 4;
newGrid[r][c] = value;
newTiles.push({ id: `tile-${counter++}`, value, row: r, col: c, isNew: true });
}
}
setGrid(newGrid);
setTiles(newTiles);
setTileIdCounter(counter);
setScore(0);
setGameOver(false);
setHistory([]);
}, []);
useEffect(() => {
initializeGrid();
const savedBest = localStorage.getItem('2048-best-score');
if (savedBest) setBestScore(parseInt(savedBest));
}, [initializeGrid]);
useEffect(() => {
if (score > bestScore) {
setBestScore(score);
localStorage.setItem('2048-best-score', score.toString());
}
}, [score, bestScore]);
const move = useCallback((direction: Direction) => {
if (gameOver) return;
let newGrid = JSON.parse(JSON.stringify(grid)) as Grid;
let moved = false;
let newScore = score;
// Slide and merge logic for a single row/column
const slideLine = (line: number[]): { line: number[], moved: boolean, score: number } => {
// Remove zeros
let filtered = line.filter(x => x !== 0);
let newLine: number[] = [];
let lineScore = 0;
let lineMoved = false;
// Merge adjacent equal tiles
for (let i = 0; i < filtered.length; i++) {
if (i < filtered.length - 1 && filtered[i] === filtered[i + 1]) {
newLine.push(filtered[i] * 2);
lineScore += filtered[i] * 2;
i++; // Skip next element
} else {
newLine.push(filtered[i]);
}
}
// Pad with zeros
while (newLine.length < GRID_SIZE) {
newLine.push(0);
}
// Check if anything moved
for (let i = 0; i < GRID_SIZE; i++) {
if (line[i] !== newLine[i]) {
lineMoved = true;
break;
}
}
return { line: newLine, moved: lineMoved, score: lineScore };
};
// Process grid based on direction
if (direction === 'LEFT') {
for (let row = 0; row < GRID_SIZE; row++) {
const result = slideLine(newGrid[row]);
newGrid[row] = result.line;
if (result.moved) moved = true;
newScore += result.score;
}
} else if (direction === 'RIGHT') {
for (let row = 0; row < GRID_SIZE; row++) {
const reversed = [...newGrid[row]].reverse();
const result = slideLine(reversed);
newGrid[row] = result.line.reverse();
if (result.moved) moved = true;
newScore += result.score;
}
} else if (direction === 'UP') {
for (let col = 0; col < GRID_SIZE; col++) {
const column = newGrid.map(row => row[col]);
const result = slideLine(column);
for (let row = 0; row < GRID_SIZE; row++) {
newGrid[row][col] = result.line[row];
}
if (result.moved) moved = true;
newScore += result.score;
}
} else if (direction === 'DOWN') {
for (let col = 0; col < GRID_SIZE; col++) {
const column = newGrid.map(row => row[col]).reverse();
const result = slideLine(column);
const finalColumn = result.line.reverse();
for (let row = 0; row < GRID_SIZE; row++) {
newGrid[row][col] = finalColumn[row];
}
if (result.moved) moved = true;
newScore += result.score;
}
}
if (moved) {
// Add random tile
const emptyCells = [];
for (let r = 0; r < GRID_SIZE; r++) {
for (let c = 0; c < GRID_SIZE; c++) {
if (newGrid[r][c] === 0) emptyCells.push({ r, c });
}
}
if (emptyCells.length > 0) {
const { r, c } = emptyCells[Math.floor(Math.random() * emptyCells.length)];
const value = Math.random() < 0.9 ? 2 : 4;
newGrid[r][c] = value;
}
// Update tiles array from grid
const newTiles: Tile[] = [];
let counter = tileIdCounter;
for (let r = 0; r < GRID_SIZE; r++) {
for (let c = 0; c < GRID_SIZE; c++) {
if (newGrid[r][c] !== 0) {
// Try to find existing tile at this position with same value
const existingTile = tiles.find(t => t.row === r && t.col === c && t.value === newGrid[r][c]);
if (existingTile) {
newTiles.push({ ...existingTile, row: r, col: c });
} else {
// New tile or moved tile
const movedTile = tiles.find(t => t.value === newGrid[r][c] && !newTiles.some(nt => nt.id === t.id));
if (movedTile) {
newTiles.push({ ...movedTile, row: r, col: c });
} else {
newTiles.push({
id: `tile-${counter++}`,
value: newGrid[r][c],
row: r,
col: c,
isNew: true
});
}
}
}
}
}
setHistory(prev => [...prev, grid]);
setGrid(newGrid);
setTiles(newTiles);
setTileIdCounter(counter);
setScore(newScore);
}
}, [grid, tiles, gameOver, score, tileIdCounter]);
const handleKeyDown = useCallback((e: KeyboardEvent) => {
switch (e.key) {
case 'ArrowUp': move('UP'); break;
case 'ArrowDown': move('DOWN'); break;
case 'ArrowLeft': move('LEFT'); break;
case 'ArrowRight': move('RIGHT'); break;
}
}, [move]);
useEffect(() => {
window.addEventListener('keydown', handleKeyDown);
return () => window.removeEventListener('keydown', handleKeyDown);
}, [handleKeyDown]);
const handleTouchStart = (e: React.TouchEvent) => {
setTouchStart({ x: e.touches[0].clientX, y: e.touches[0].clientY });
};
const handleTouchEnd = (e: React.TouchEvent) => {
if (!touchStart) return;
const touchEndX = e.changedTouches[0].clientX;
const touchEndY = e.changedTouches[0].clientY;
const diffX = touchStart.x - touchEndX;
const diffY = touchStart.y - touchEndY;
if (Math.abs(diffX) > Math.abs(diffY)) {
// Horizontal swipe
if (Math.abs(diffX) > 30) { // Threshold
if (diffX > 0) move('LEFT'); // Swiped left (finger moved left, touchStart.x > touchEnd.x)
else move('RIGHT'); // Swiped right (finger moved right, touchStart.x < touchEnd.x)
}
} else {
// Vertical swipe
if (Math.abs(diffY) > 30) { // Threshold
if (diffY > 0) move('UP'); // Swiped up (finger moved up, touchStart.y > touchEnd.y)
else move('DOWN'); // Swiped down (finger moved down, touchStart.y < touchEnd.y)
}
}
setTouchStart(null);
};
const getTileColor = (value: number) => {
const colors: Record<number, string> = {
2: 'bg-gray-200 text-gray-800',
4: 'bg-orange-100 text-gray-800',
8: 'bg-orange-300 text-white',
16: 'bg-orange-400 text-white',
32: 'bg-orange-500 text-white',
64: 'bg-orange-600 text-white',
128: 'bg-yellow-400 text-white',
256: 'bg-yellow-500 text-white',
512: 'bg-yellow-600 text-white',
1024: 'bg-yellow-700 text-white',
2048: 'bg-yellow-800 text-white',
};
return colors[value] || 'bg-black text-white';
};
return (
<div className="min-h-screen bg-[#faf8ef] flex flex-col items-center justify-center p-4 font-sans">
<div className="w-full max-w-md">
<div className="flex justify-between items-center mb-8">
<div>
<h1 className="text-6xl font-bold text-[#776e65]">2048</h1>
<p className="text-[#776e65] text-lg">Join the numbers!</p>
</div>
<div className="flex gap-2">
<div className="bg-[#bbada0] p-2 rounded-md text-white text-center min-w-[80px]">
<div className="text-xs font-bold uppercase">Score</div>
<div className="text-xl font-bold">{score}</div>
</div>
<div className="bg-[#bbada0] p-2 rounded-md text-white text-center min-w-[80px]">
<div className="text-xs font-bold uppercase">Best</div>
<div className="text-xl font-bold">{bestScore}</div>
</div>
</div>
</div>
<div className="flex justify-between mb-8">
<button onClick={initializeGrid} className="bg-[#8f7a66] text-white px-4 py-2 rounded font-bold flex items-center gap-2 hover:bg-[#7f6a56] transition-colors">
<RefreshCw size={20} /> New Game
</button>
<button onClick={() => {
if (history.length > 0) {
setGrid(history[history.length - 1]);
setHistory(prev => prev.slice(0, -1));
}
}} className="bg-[#8f7a66] text-white px-4 py-2 rounded font-bold flex items-center gap-2 hover:bg-[#7f6a56] transition-colors disabled:opacity-50" disabled={history.length === 0}>
<Undo size={20} /> Undo
</button>
</div>
<div
className="bg-[#bbada0] p-4 rounded-lg relative touch-none"
onTouchStart={handleTouchStart}
onTouchEnd={handleTouchEnd}
>
{/* Container for both grid and tiles */}
<div className="relative" style={{ width: '100%', paddingBottom: '100%' }}>
{/* Background grid cells */}
<div className="absolute inset-0 grid grid-cols-4 gap-4">
{Array(GRID_SIZE * GRID_SIZE).fill(0).map((_, idx) => (
<div key={`bg-${idx}`} className="bg-[#cdc1b4] rounded-md" />
))}
</div>
{/* Animated tiles */}
<div className="absolute inset-0 pointer-events-none">
<AnimatePresence>
{tiles.map((tile) => {
// Grid has 4 columns with gap-4 (16px)
// Total width = 4 cells + 3 gaps
// Each cell width = (100% - 3*16px) / 4
const gap = 16;
const cellWidth = `calc((100% - ${3 * gap}px) / 4)`;
const xPos = `calc((${cellWidth} + ${gap}px) * ${tile.col})`;
const yPos = `calc((${cellWidth} + ${gap}px) * ${tile.row})`;
return (
<motion.div
key={tile.id}
initial={tile.isNew ? {
scale: 0,
opacity: 0,
} : false}
animate={{
scale: 1,
opacity: 1,
}}
exit={{ scale: 0, opacity: 0 }}
transition={{
type: "spring",
stiffness: 260,
damping: 26,
}}
className={`absolute flex items-center justify-center text-3xl font-bold rounded-md ${getTileColor(tile.value)}`}
style={{
left: xPos,
top: yPos,
width: cellWidth,
height: cellWidth,
}}
>
{tile.value}
</motion.div>
);
})}
</AnimatePresence>
</div>
</div>
{gameOver && (
<div className="absolute inset-0 bg-white/70 flex flex-col items-center justify-center rounded-lg z-10">
<h2 className="text-4xl font-bold text-[#776e65] mb-4">Game Over!</h2>
<button onClick={initializeGrid} className="bg-[#8f7a66] text-white px-6 py-3 rounded font-bold text-xl hover:bg-[#7f6a56] transition-colors">
Try Again
</button>
</div>
)}
</div>
<p className="mt-8 text-[#776e65] text-center">
Use <strong>arrow keys</strong> or <strong>swipe</strong> to move tiles.
</p>
</div>
</div>
);
};
export default App;

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src/index.css Normal file
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@tailwind base;
@tailwind components;
@tailwind utilities;

10
src/main.tsx Normal file
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import { StrictMode } from 'react'
import { createRoot } from 'react-dom/client'
import App from './App.tsx'
import './index.css'
createRoot(document.getElementById('root')!).render(
<StrictMode>
<App />
</StrictMode>,
)

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tailwind.config.js Normal file
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/** @type {import('tailwindcss').Config} */
export default {
content: [
"./index.html",
"./src/**/*.{js,ts,jsx,tsx}",
],
theme: {
extend: {},
},
plugins: [],
}

25
terraform/.terraform.lock.hcl generated Normal file
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# This file is maintained automatically by "terraform init".
# Manual edits may be lost in future updates.
provider "registry.terraform.io/hashicorp/aws" {
version = "5.100.0"
constraints = "~> 5.0"
hashes = [
"h1:Ijt7pOlB7Tr7maGQIqtsLFbl7pSMIj06TVdkoSBcYOw=",
"zh:054b8dd49f0549c9a7cc27d159e45327b7b65cf404da5e5a20da154b90b8a644",
"zh:0b97bf8d5e03d15d83cc40b0530a1f84b459354939ba6f135a0086c20ebbe6b2",
"zh:1589a2266af699cbd5d80737a0fe02e54ec9cf2ca54e7e00ac51c7359056f274",
"zh:6330766f1d85f01ae6ea90d1b214b8b74cc8c1badc4696b165b36ddd4cc15f7b",
"zh:7c8c2e30d8e55291b86fcb64bdf6c25489d538688545eb48fd74ad622e5d3862",
"zh:99b1003bd9bd32ee323544da897148f46a527f622dc3971af63ea3e251596342",
"zh:9b12af85486a96aedd8d7984b0ff811a4b42e3d88dad1a3fb4c0b580d04fa425",
"zh:9f8b909d3ec50ade83c8062290378b1ec553edef6a447c56dadc01a99f4eaa93",
"zh:aaef921ff9aabaf8b1869a86d692ebd24fbd4e12c21205034bb679b9caf883a2",
"zh:ac882313207aba00dd5a76dbd572a0ddc818bb9cbf5c9d61b28fe30efaec951e",
"zh:bb64e8aff37becab373a1a0cc1080990785304141af42ed6aa3dd4913b000421",
"zh:dfe495f6621df5540d9c92ad40b8067376350b005c637ea6efac5dc15028add4",
"zh:f0ddf0eaf052766cfe09dea8200a946519f653c384ab4336e2a4a64fdd6310e9",
"zh:f1b7e684f4c7ae1eed272b6de7d2049bb87a0275cb04dbb7cda6636f600699c9",
"zh:ff461571e3f233699bf690db319dfe46aec75e58726636a0d97dd9ac6e32fb70",
]
}

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{
"Version": "2012-10-17",
"Statement": [
{
"Effect": "Allow",
"Action": [
"s3:PutObject",
"s3:GetObject",
"s3:DeleteObject",
"s3:ListBucket"
],
"Resource": [
"arn:aws:s3:::2048.gregh.dev",
"arn:aws:s3:::2048.gregh.dev/*"
]
},
{
"Effect": "Allow",
"Action": [
"cloudfront:CreateInvalidation",
"cloudfront:GetInvalidation",
"cloudfront:ListInvalidations"
],
"Resource": "arn:aws:cloudfront::471112517070:distribution/E67ESISHYDBO0"
}
]
}

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{
"Version": "2012-10-17",
"Statement": [
{
"Effect": "Allow",
"Principal": {
"Federated": "arn:aws:iam::471112517070:oidc-provider/token.actions.githubusercontent.com"
},
"Action": "sts:AssumeRoleWithWebIdentity",
"Condition": {
"StringEquals": {
"token.actions.githubusercontent.com:aud": "sts.amazonaws.com"
},
"StringLike": {
"token.actions.githubusercontent.com:sub": "repo:ghndrx/game-2048:*"
}
}
}
]
}

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terraform {
required_version = ">= 1.0"
required_providers {
aws = {
source = "hashicorp/aws"
version = "~> 5.0"
}
}
backend "s3" {
bucket = "gregh-terraform-state"
key = "game-2048/terraform.tfstate"
region = "us-east-1"
encrypt = true
use_lockfile = true
}
}
provider "aws" {
region = "us-east-1"
profile = "production"
}
# S3 bucket for 2048 game
resource "aws_s3_bucket" "game" {
bucket = "2048.gregh.dev"
tags = {
Name = "2048.gregh.dev"
Environment = "production"
}
}
resource "aws_s3_bucket_public_access_block" "game" {
bucket = aws_s3_bucket.game.id
block_public_acls = true
block_public_policy = true
ignore_public_acls = true
restrict_public_buckets = true
}
resource "aws_s3_bucket_versioning" "game" {
bucket = aws_s3_bucket.game.id
versioning_configuration {
status = "Enabled"
}
}
# CloudFront Origin Access Control
resource "aws_cloudfront_origin_access_control" "game" {
name = "game-2048-oac"
description = "OAC for 2048.gregh.dev"
origin_access_control_origin_type = "s3"
signing_behavior = "always"
signing_protocol = "sigv4"
}
# S3 bucket policy to allow CloudFront access
resource "aws_s3_bucket_policy" "game" {
bucket = aws_s3_bucket.game.id
policy = jsonencode({
Version = "2012-10-17"
Statement = [
{
Sid = "AllowCloudFrontServicePrincipal"
Effect = "Allow"
Principal = {
Service = "cloudfront.amazonaws.com"
}
Action = "s3:GetObject"
Resource = "${aws_s3_bucket.game.arn}/*"
Condition = {
StringEquals = {
"AWS:SourceArn" = aws_cloudfront_distribution.game.arn
}
}
}
]
})
}
# ACM Certificate for CloudFront
resource "aws_acm_certificate" "game" {
domain_name = "2048.gregh.dev"
validation_method = "DNS"
lifecycle {
create_before_destroy = true
}
tags = {
Name = "2048.gregh.dev"
}
}
# Data source for existing hosted zone
data "aws_route53_zone" "main" {
name = "gregh.dev."
}
# Route53 records for ACM validation
resource "aws_route53_record" "cert_validation" {
for_each = {
for dvo in aws_acm_certificate.game.domain_validation_options : dvo.domain_name => {
name = dvo.resource_record_name
record = dvo.resource_record_value
type = dvo.resource_record_type
}
}
allow_overwrite = true
name = each.value.name
records = [each.value.record]
ttl = 60
type = each.value.type
zone_id = data.aws_route53_zone.main.zone_id
}
# ACM certificate validation
resource "aws_acm_certificate_validation" "game" {
certificate_arn = aws_acm_certificate.game.arn
validation_record_fqdns = [for record in aws_route53_record.cert_validation : record.fqdn]
}
# CloudFront distribution
resource "aws_cloudfront_distribution" "game" {
enabled = true
is_ipv6_enabled = true
comment = "2048.gregh.dev game"
price_class = "PriceClass_100"
aliases = ["2048.gregh.dev"]
default_root_object = "index.html"
origin {
domain_name = aws_s3_bucket.game.bucket_regional_domain_name
origin_id = "S3-2048.gregh.dev"
origin_access_control_id = aws_cloudfront_origin_access_control.game.id
}
default_cache_behavior {
allowed_methods = ["GET", "HEAD", "OPTIONS"]
cached_methods = ["GET", "HEAD"]
target_origin_id = "S3-2048.gregh.dev"
viewer_protocol_policy = "redirect-to-https"
compress = true
forwarded_values {
query_string = false
cookies {
forward = "none"
}
}
min_ttl = 0
default_ttl = 3600
max_ttl = 86400
}
# SPA Routing Support
custom_error_response {
error_code = 404
response_code = 200
response_page_path = "/index.html"
}
custom_error_response {
error_code = 403
response_code = 200
response_page_path = "/index.html"
}
restrictions {
geo_restriction {
restriction_type = "none"
}
}
viewer_certificate {
acm_certificate_arn = aws_acm_certificate.game.arn
ssl_support_method = "sni-only"
minimum_protocol_version = "TLSv1.2_2021"
}
tags = {
Name = "2048.gregh.dev"
Environment = "production"
}
}
# Route53 A record for game subdomain
resource "aws_route53_record" "game" {
zone_id = data.aws_route53_zone.main.zone_id
name = "2048.gregh.dev"
type = "A"
alias {
name = aws_cloudfront_distribution.game.domain_name
zone_id = aws_cloudfront_distribution.game.hosted_zone_id
evaluate_target_health = false
}
}
# Outputs
output "s3_bucket_name" {
value = aws_s3_bucket.game.id
}
output "cloudfront_distribution_id" {
value = aws_cloudfront_distribution.game.id
}
output "game_url" {
value = "https://${aws_route53_record.game.name}"
}

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tsconfig.app.json Normal file
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{
"compilerOptions": {
"target": "ES2020",
"useDefineForClassFields": true,
"lib": ["ES2020", "DOM", "DOM.Iterable"],
"module": "ESNext",
"skipLibCheck": true,
/* Bundler mode */
"moduleResolution": "bundler",
"allowImportingTsExtensions": true,
"resolveJsonModule": true,
"isolatedModules": true,
"noEmit": true,
"jsx": "react-jsx",
/* Linting */
"strict": true,
"noUnusedLocals": true,
"noUnusedParameters": true,
"noFallthroughCasesInSwitch": true
},
"include": ["src"]
}

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{"root":["./src/app.tsx","./src/main.tsx"],"version":"5.9.3"}

7
tsconfig.json Normal file
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{
"files": [],
"references": [
{ "path": "./tsconfig.app.json" },
{ "path": "./tsconfig.node.json" }
]
}

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tsconfig.node.json Normal file
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{
"compilerOptions": {
"target": "ES2022",
"lib": ["ES2023"],
"module": "ESNext",
"skipLibCheck": true,
/* Bundler mode */
"moduleResolution": "bundler",
"allowImportingTsExtensions": true,
"isolatedModules": true,
"moduleDetection": "force",
"noEmit": true,
/* Linting */
"strict": true,
"noUnusedLocals": true,
"noUnusedParameters": true,
"noFallthroughCasesInSwitch": true
},
"include": ["vite.config.ts"]
}

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{"root":["./vite.config.ts"],"version":"5.9.3"}

7
vite.config.ts Normal file
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import { defineConfig } from 'vite'
import react from '@vitejs/plugin-react'
// https://vitejs.dev/config/
export default defineConfig({
plugins: [react()],
})