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🚀 Enhanced GitHub Actions workflows: - Add Playwright testing to all deployment pipelines - Implement auto-promotion from develop → staging → master - Add visual regression testing with screenshot artifacts - Create PR validation workflow with local testing - Add performance testing and health checks - Implement timestamped artifact uploads - Add comprehensive test result reporting - Include Kubernetes manifest validation 🧪 Testing improvements: - Multi-browser testing (Chrome, Firefox, Safari) - Mobile device testing (Pixel 5, iPhone 12) - Environment-specific test validation - Security header validation - Health endpoint testing - Performance benchmarking 🔄 Auto-promotion flow: - develop → staging (automatic PR creation after tests pass) - staging → master (automatic PR creation after tests pass) - Manual review required for production deployment - Full test validation at each stage
K8s Game 2048
A Kubernetes deployment of the classic 2048 game using Knative Serving with Kourier ingress controller.
Features
- Knative Serving: Serverless deployment with scale-to-zero capability
- Kourier Gateway: Lightweight ingress controller for Knative
- Multi-environment: Development, Staging, and Production deployments
- Custom Domains: Environment-specific domain configuration
- GitOps Workflow: Complete CI/CD pipeline with GitHub Actions
Environments
- Development:
2048-dev.wa.darknex.us - Staging:
2048-staging.wa.darknex.us - Production:
2048.wa.darknex.us
Architecture
┌─────────────────┐ ┌─────────────────┐ ┌─────────────────┐
│ Kourier │ │ Knative │ │ 2048 Game │
│ Gateway │───▶│ Service │───▶│ Container │
│ │ │ │ │ │
└─────────────────┘ └─────────────────┘ └─────────────────┘
Quick Start
Prerequisites
- Kubernetes cluster (1.21+)
- Knative Serving installed
- Kourier as the networking layer
- kubectl configured
- Domain DNS configured to point to Kourier LoadBalancer
Installation
- Clone the repository:
git clone https://github.com/ghndrx/k8s-game-2048.git
cd k8s-game-2048
- Deploy to development:
kubectl apply -f manifests/dev/
- Deploy to staging:
kubectl apply -f manifests/staging/
- Deploy to production:
kubectl apply -f manifests/prod/
Project Structure
k8s-game-2048/
├── README.md
├── Dockerfile
├── .github/
│ └── workflows/
│ ├── deploy-dev.yml
│ ├── deploy-staging.yml
│ └── deploy-prod.yml
├── manifests/
│ ├── dev/
│ │ ├── namespace.yml
│ │ ├── service.yml
│ │ └── domain-mapping.yml
│ ├── staging/
│ │ ├── namespace.yml
│ │ ├── service.yml
│ │ └── domain-mapping.yml
│ └── prod/
│ ├── namespace.yml
│ ├── service.yml
│ └── domain-mapping.yml
├── scripts/
│ ├── setup-knative.sh
│ ├── setup-kourier.sh
│ └── deploy.sh
└── src/
└── (2048 game files)
Deployment
The application uses Knative Serving with the following features:
- Scale to Zero: Automatically scales down to 0 when not in use
- Auto-scaling: Scales up based on incoming requests
- Blue-Green Deployments: Safe deployment strategy with traffic splitting
- Custom Domains: Environment-specific domain mapping
Monitoring
Each environment includes:
- Knative Service status monitoring
- Request metrics via Knative
- Custom domain health checks
Contributing
- Fork the repository
- Create a feature branch (
git checkout -b feature/amazing-feature) - Commit your changes (
git commit -m 'Add some amazing feature') - Push to the branch (
git push origin feature/amazing-feature) - Open a Pull Request
License
This project is licensed under the MIT License - see the LICENSE file for details.
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